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Vray 5 for c4d
Vray 5 for c4d











vray 5 for c4d

Or, use Triplanar mapping for texturing without UVs. The new UV manager brings UV channels to Cinema 4D, allowing artists to use unlimited UVs per shader for complete UV-mapping control. You can also output to virtual reality with the VR 360 stereo camera. V-Ray’s real-world camera system lets artists work like photographers to achieve realistic depth-of-field and cinematic motion blur. V-Ray’s special BRFD materials give you access to all the tools you could need. V-Ray for Cinema 4D offers real-world and multi-layered BRDFs for the creation of physically accurate materials. Choose from precise path tracing, approximate - or use a hybrid of both. V-Ray uses physically accurate ray tracing to precisely calculate lights and real-world reflected lights and global illumination. Just choose the GI engine type, render time - and render! And enjoy the instant feedback via V-Ray’s progressive rendering.

vray 5 for c4d vray 5 for c4d

V-Ray’s automated sampling with variance-based adaptive ray-tracing offers dramatically improved workflow and eliminates the need for fine-tuning complex settings.













Vray 5 for c4d